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Showing posts from January, 2022

Anji Mito (GGST)

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Parry ( Suigetsu no Hakobi) is your main approach tool. If you parry something small go for Standing Kick > Low Dust > Kou. If you parry something big go for Close Slash > Far Slash > Fuujin > Nagiha. If you knock the opponent down, set up a butterfly (Shitsu) and pressure them. Use Super Parry ( Kachoufuugetsu Kai) as a wakeup option or as a hard read tool. Don't use the other super. Use throw as your main mixup tool, Anji doesn't have great high/low or left/right mixups but his throw is great.

Greetings!

Hello! Welcome to my 100 Word Fighting Game Guides! These aren't meant to be perfect. These won't to get you to the highest rank. These can't win you any tournaments. HOWEVER! These are going to give you insight in how to play these characters quickly and ignite that fun that only fighting games can. Feel free to just use these guides and play your characters simply or move on and learn more strategies and how to better use your tools. Either way, hope these are a good, quick read to get past that frustrating "What do I do?!" stage.